• ABOUT
  • Work
  • Interactive Scenes
  • Blog

Portfolio

Steve Suhy, Art Director

  • ABOUT
  • Work
  • Interactive Scenes
  • Blog

Arcadegeddon

Art Director

Platform: PC, PS5, Xbox Series X, PS4, Xbox One

Developer/Publisher: illFonic

Released: July 2022

 

"The first thing that stands out about Arcadegeddon is its art design and aesthetics. It is best described as a cross between Fortnite and the movie Osmosis Jones, with its gameplay feeling very similar to the former. "

-90/100, ScreenRant

Additional images:
LINK

Kerbal Space Program 2

Lead Artist

Platform: PC, Console

Developer: Intercept Games

Publisher: Private Division, Take 2

Release: TBD 2023

Radiance

”Unannounced IP”, PC, Adept Games


Contributors include:

Steve Suhy : Art Direction (All), Unity 3/4 Previz, Concepts

Fred Pasche, John Hermanowski: Character models

Misa Steinmetz, Inka Schulz, Shane White: Concepts

Tales from Deep Space

Publishing Art Director

Platform: iOS, Android, FireOS

Developer: Frontier Developments

Publisher: Amazon Game Studios

Released: November 18, 2014

 

“One Of The Best Mobile Adventures Of The Year”

– Kotaku 

Lost Within

Publishing Art Director

Platform: iOS, Android, FireOS

Developer: Human Head Studios

Publisher: Amazon Game Studios

Released: Apr 15, 2015

 

"If you’re looking for a tense game that’s heavy on storytelling (and an absolute treat for you eyes), Lost Within is an easy recommendation — especially for gamers who like a good fright."

-Gamezebo

Saber's Edge

Publishing Art Director

Platform: iOS, Android, FireOS

Developer: Frontier Developments

Publisher: Amazon Game Studios

Released: Jul 24, 2014

 "Saber’s Edge is a great looking game. It may not be a technical masterpiece by any means, but the overall art direction impresses. Characters and environments are beautifully designed, and the battle scenes radiate with energy."

-Gamescouts

MAG

Technical Art Director

Platform: Sony Playstation 3

Developer: Zipper Interactive

Publisher: Sony Computer Entertainment

Released: January 26, 2010

Global Sales: 1.31M

 

"MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system."

-1UP

SOCOM 4

Technical Art Director

Platform: Sony Playstation 3

Developer: Zipper Interactive

Publisher: Sony Computer Entertainment

Released: April 19, 2011

Global Sales: .89M

 

"SOCOM 4 looks incredible from the opening firefight across the broken highway in a crumbling Asian downtown district, to the steamy jungles, seedy slums, and coastal beaches. "

-Game Chronicles

Production Work

Concept Artist, World Artist/Lighting/VFX, Character Artist, Hard Surface Artist, UI Artist

 

Past and present production work that is focused on exploring and setting visual direction as well as in-product deliverables.

Amazon Sumerian

Principal Art Director

Platform: WebGL supported Browsers

Developer: Amazon

Publisher: Amazon

Released: May 1, 2018

"Amazon is making a grand entrance into the augmented and virtual reality space with Sumerian, an all-in-one development platform that can build AR and VR apps for smartphones and headsets, and—soon enough—AR/VR apps that'll run right in your browser."

-PCMag

Amazon Lumberyard

Product Manager of Visuals

Platform: PC

Developer: Amazon

Publisher: Amazon

Released: February 9, 2016

 

"Lumberyard’s visuals technology is based on CryEngine, which means gorgeous 3D environments and a whole slew of awesome real-time effects. Everything is there: weather effects, camera frameworks, cloth physics, character and animation editors, particle editor, UI editor, it’s all there!"

-GameDesigning

Shadowrun ReImagined

Visual Direction Proposal

Platform: PC, XBox

Developer: n/a

Publisher: n/a

Released: n/a

As a personal project, I put together a short style guide made up of scrap to envision what a potential narrative version of the IP could look like.

Shadowrun was released via Microsoft on the XBox in 2007, primarily as a multiplayer shooter.

 

Arcadegeddon

— view —

arcadegeddon.png

Kerbal Space Program 2

— view —

KSP2_v2.png

Radiance

— view —

radiance.png

Tales from Deep Space

— view —

tfds_v2.png

Lost Within

— view —

lost_within.png

Saber's Edge

— view —

sabers_edge.png

MAG

— view —

MAG_v2.png

SOCOM 4

— view —

socom4.png

Production Work

— view —

production.png

Amazon Sumerian

— view —

sumerian.png

Amazon Lumberyard

— view —

ly.png

Shadowrun ReImagined

— view —

SR_Reimagined.png

Powered by Squarespace.